Difference between revisions of "Sail"

From AF wiki
Jump to: navigation, search
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
You can rig sails and ride the waves. Normally a [[rigged]] vehicle requires [[rigger]]s to change its current speed, and all checks for the vehicle have a penalty.
+
You can rig sails and ride the waves. Normally a [[rigged]] vehicle requires [[rigger]]s to change its current speed, and all checks for the vehicle have a penalty. Note that if multiple sailors are on the same vehicle, each may roll their extra wind dice and the vehicle may use the best.
 
{{Sail}}
 
{{Sail}}
  
Line 8: Line 8:
 
{{Uncanny Sailor}}
 
{{Uncanny Sailor}}
 
{{Wind Rider}}
 
{{Wind Rider}}
 
----
 
*Special Evolutions
 
 
{{Storm Rider}}
 
{{Storm Rider}}
  
 
==See Also==
 
==See Also==
*[[Contraption]]
 
*[[Drive]]
 
 
*[[Make]]
 
*[[Make]]
 
*[[Pilot]]
 
*[[Pilot]]
*[[Repair]]
 
 
*[[Shoot]]
 
*[[Shoot]]
  
Line 24: Line 18:
 
{{V251}}
 
{{V251}}
  
[[Category:Ability]]
+
[[Category:Distinction]]

Latest revision as of 04:17, 28 January 2023

You can rig sails and ride the waves. Normally a rigged vehicle requires riggers to change its current speed, and all checks for the vehicle have a penalty. Note that if multiple sailors are on the same vehicle, each may roll their extra wind dice and the vehicle may use the best.

  • Sail: You ignore the penalty from the rigged keyword, and you gain +1 wind die.

  • Default Evolutions
    • Sailing Captain: You have a tier 2 rigged vehicle with one mod.
    • Uncanny Sailor: You count as an extra rigger in addition to any other position you fill.
    • Wind Rider: You treat a low wind as a high wind, and on an actual high wind you move even on a red result.
    • Storm Rider: You ignore any penalty from a storm, and your rigged vehicle's maximum speed increases by the storm's strength.

See Also



Version 2.5.1
©2014 Frameworks Games

This is outdated content. Update Needed!