Difference between revisions of "Crack"

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(Created page with "__NOTOC__ You can pick locks of all kinds. Normally when you encounter a locked door or object you either need a key to open it, or you must destroy the object. Some locks may...")
 
 
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__NOTOC__
 
__NOTOC__
You can pick locks of all kinds. Normally when you encounter a locked door or object you either need a key to open it, or you must destroy the object. Some locks may require a [[complication]] to open.
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{{Crack}}
*'''Requires''': [[Sneak]]
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{{Crack1}}
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{{Crack2}}
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{{Crack3}}
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==Default Mastery Options==
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*Related Distinctions
 
{{Cautious Instinct}}
 
{{Cautious Instinct}}
 
{{Lock Picker}}
 
{{Lock Picker}}
{{Restraint Reversal}}
 
 
{{Trap Cracker}}
 
{{Trap Cracker}}
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{{Disarm Magic}}
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{{Restraint Reversal}}
  
 
==See Also==
 
==See Also==
 
*[[Sneak]]
 
*[[Sneak]]
*[[Ambush]]
 
*[[Hide]]
 
*[[Rob]]
 
*[[Scheme]]
 
*[[Smuggle]]
 
  
{{V250}}
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{{V300}}
  
[[Category:Abilities]]
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[[Category:Ability Use]]

Latest revision as of 17:13, 29 January 2023

  • Crack: Open a lock without a key. Without a key you need a tool which can fit in the lock. Purpose-built Lockpicks provide Advantage. Roll a Check. A complicated or secure lock applies a Penalty. A Bad roll ruins the pick, jams the lock, or draws unwanted attention. The Lockpick Mastery applies to this crime.

See Also


Version 3.0.0
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