Difference between revisions of "Swim"
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− | You move well in water. Normally if you are in | + | You move well in water. Your base swim speed is 2. Normally if you are in water you suffer a penalty (-2) on any attempt to [[dodge]], and you start to [[drown]] if you are down or gain [[interference]]. |
*'''Requires''': [[Move]] | *'''Requires''': [[Move]] | ||
{{Swim1}} | {{Swim1}} | ||
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{{Breath Control}} | {{Breath Control}} | ||
{{High Diver}} | {{High Diver}} | ||
− | {{Water | + | {{Water Adept}} |
{{Water Shark}} | {{Water Shark}} | ||
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− | {{ | + | {{V251}} |
[[Category:Ability]] | [[Category:Ability]] |
Revision as of 18:40, 22 November 2014
You move well in water. Your base swim speed is 2. Normally if you are in water you suffer a penalty (-2) on any attempt to dodge, and you start to drown if you are down or gain interference.
- Requires: Move
Template:Swim1 Template:Swim2 Template:Swim3
Default Mastery Options
- Breath Control: When you would drown you suffer 1 grit instead. If you are out of grit you begin to drown normally.
- High Diver: When you fall and land in water and suffer no effects.
- Water Adept: You gain +1 swim speed and a bonus to any strength check or strength skill under water.
- Water Shark: You gain +1 swim speed and ignore the penalty for charging in water.
See Also
Version 2.5.1
©2014 Frameworks Games
This is outdated content. Update Needed!