Difference between revisions of "Crack"

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You can pick locks of all kinds. Normally when you encounter a locked door or object you either need a key to open it, or you must destroy the object. Some locks may require a [[complication]] to open.  
 
You can pick locks of all kinds. Normally when you encounter a locked door or object you either need a key to open it, or you must destroy the object. Some locks may require a [[complication]] to open.  
*'''Requires''': [[Sneak]]
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{{Crack}}
{{Crack1}}
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{{Crack2}}
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{{Crack3}}
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==Default Evolutions==
 
==Default Evolutions==

Revision as of 07:15, 6 June 2015

You can pick locks of all kinds. Normally when you encounter a locked door or object you either need a key to open it, or you must destroy the object. Some locks may require a complication to open.

  • Crack: Open a lock without a key. Without a key you need a tool which can fit in the lock. Purpose-built Lockpicks provide Advantage. Roll a Check. A complicated or secure lock applies a Penalty. A Bad roll ruins the pick, jams the lock, or draws unwanted attention. The Lockpick Mastery applies to this crime.

Default Evolutions

Special Evolutions

    • Restraint Reversal: You may crack restraints while affected by them. If you succeed you have the functional restraint equipped.

See Also


Version 2.5.1
©2014 Frameworks Games

This is outdated content. Update Needed!