Difference between revisions of "Shoot"
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==See Also== | ==See Also== | ||
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Revision as of 02:35, 21 October 2015
You can lay down a barrage of firepower.
- Shoot: Use an Action to make a ranged attack with a weapon, and deal its damage on a Good roll. Penalties for the target’s Range and Concealment are common. You also suffer a Penalty if someone you don’t want to hit is adjacent to the target, and a Bad roll which can’t pay off the Pair hits that person instead, so exercise caution!
- Fearsome Shot: Your gun attack deals an extra 3dE.
- Default Evolutions
- Distant Shot: If you prepare your gun counts as having one higher range keyword.
- Rapid Fire: You may fire one attack from a burst gun as a snap, or use a burst to roll one attack with a bonus for each extra attack you are giving up.
- Suppressing Fire: You may use an action to declare suppressing fire. You may contest with machinery every ranged attack that comes from a target you could attack.
- Special Evolutions
- Hair Trigger: Your weapon with burst gains +1 to its burst rating when you use it.
- Muzzle Loader: You can reload any powder weapon with a single action, and no check is required.
- Pinpoint Accuracy: You ignore the inaccurate keyword.
- Quick Draw: You may draw or store a pistol for free, and you gain a bonus to one gun attack each round where you have the highest reflex.
See Also
Version 2.5.1
©2014 Frameworks Games
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