Difference between revisions of "Crack"
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Revision as of 21:55, 30 May 2014
You can pick locks of all kinds. Normally when you encounter a locked door or object you either need a key to open it, or you must destroy the object. Some locks may require a complication to open.
- Requires: Sneak
Template:Crack1 Template:Crack2 Template:Crack3
Default Mastery Options
- Cautious Instinct: You can dodge traps, alarms, and other security systems with your subterfuge score.
- Lock Picker: You no longer need a lockpick. If you have one, you gain a bonus instead.
- Restraint Reversal: You may crack restraints while affected by them. If you succeed you have the functional restraint equipped.
- Trap Cracker: You may use a snap to disable a trap with your lockpick. You roll against subterfuge. A success deactivates trap but failure triggers it.
See Also
Version 2.5.0
©2014 Frameworks Games
This is outdated content. Update Needed!