Difference between revisions of "Swim"

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__NOTOC__
 
__NOTOC__
You move well in water. Normally if you are in a water area you have [[cover]], you suffer a penalty (-2) on any attempt to [[dodge]], and you start to [[drown]] if you gain [[interference]].
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You move well in water. Your base swim speed is 2. Normally if you are in water you suffer a penalty (-2) on any attempt to [[dodge]], and you start to [[drown]] if you are down or gain [[interference]].
 
*'''Requires''': [[Move]]
 
*'''Requires''': [[Move]]
 
{{Swim1}}
 
{{Swim1}}
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{{Breath Control}}
 
{{Breath Control}}
 
{{High Diver}}
 
{{High Diver}}
{{Water Launch}}
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{{Water Adept}}
 
{{Water Shark}}
 
{{Water Shark}}
  
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{{V250}}
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{{V251}}
  
 
[[Category:Ability]]
 
[[Category:Ability]]

Revision as of 18:40, 22 November 2014

You move well in water. Your base swim speed is 2. Normally if you are in water you suffer a penalty (-2) on any attempt to dodge, and you start to drown if you are down or gain interference.

Template:Swim1 Template:Swim2 Template:Swim3

Default Mastery Options

    • Breath Control: When you would drown you suffer 1 grit instead. If you are out of grit you begin to drown normally.
    • High Diver: When you fall and land in water and suffer no effects.
    • Water Adept: You gain +1 swim speed and a bonus to any strength check or strength skill under water.
    • Water Shark: You gain +1 swim speed and ignore the penalty for charging in water.

See Also



Version 2.5.1
©2014 Frameworks Games

This is outdated content. Update Needed!