Difference between revisions of "Sail"
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− | You can rig sails and ride the waves. Normally a [[ | + | You can rig sails and ride the waves. Normally a [[rigged]] vehicle requires [[rigger]]s to change its current speed, and all checks for the vehicle have a penalty. |
− | + | {{Sail}} | |
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− | {{ | + | |
− | ==Default | + | ==Default Evolutions== |
− | {{ | + | {{Sailing Captain}} |
− | + | ||
{{Uncanny Sailor}} | {{Uncanny Sailor}} | ||
{{Wind Rider}} | {{Wind Rider}} | ||
+ | |||
+ | ==Special Evolutions== | ||
+ | {{Storm Rider}} | ||
==See Also== | ==See Also== |
Revision as of 06:03, 5 June 2015
You can rig sails and ride the waves. Normally a rigged vehicle requires riggers to change its current speed, and all checks for the vehicle have a penalty.
- Sail: You ignore the penalty from the rigged keyword, and you gain +1 wind die.
Default Evolutions
- Sailing Captain: You have a tier 2 rigged vehicle with one mod.
- Uncanny Sailor: You count as an extra rigger in addition to any other position you fill.
- Wind Rider: You treat a low wind as a high wind, and on an actual high wind you move even on a red result.
Special Evolutions
- Storm Rider: You ignore any penalty from a storm, and your rigged vehicle's maximum speed increases by the storm's strength.
See Also
Version 2.5.1
©2014 Frameworks Games
This is outdated content. Update Needed!