Grapple

From AF wiki
Revision as of 04:03, 26 September 2014 by Frameworker (Talk | contribs)

Jump to: navigation, search

You are an expert at locks and close quarters combat. Normally you use an action and roll against fight to lock a target within reach. Grappling is elaborate, which means you suffer a penalty (-2) if you do not have two free hands to devote to it. If you are in a lock you suffer a penalty (-2) on any check against someone outside the lock. If locked you may use an action and roll a fight check to escape. If you are locking an opponent you may use a defense to parry any check your opponent attempts.

Template:Grapple1 Template:Grapple2 Template:Grapple3

Default Mastery Options

Template:Hook Clutch

    • Joint Breaking: You may check combat as a punishment and if you succeed you disable a hit location of your choice. If you choose the head the target suffers grit equal to your success margin.
    • Punishing Holds: Any time you beat a locked opponent in a contest you may deal your slam damage as a punishment for free.
    • Wrestling Moves: Once you have an opponent locked you may contest any checks without using a defense.

Other Mastery Options

Template:Dragon Stance

    • Catching Grasp: You may take a penalty on an attempt to parry, and if you succeed (whether you win or not) you also lock your opponent.

See Also


Version 2.5.0
©2014 Frameworks Games

This is outdated content. Update Needed!