Climb

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You can cling to vertical surfaces. If an area is steep you must use your climb speed, normally 2. Climbing it is elaborate (requiring two empty hands) and everything counts as behind your flank. If you gain interference or get knocked down while climbing then you fall.

  • Climb: Moving on a steep or Jagged surface requires the Climb Mastery. Difficult surfaces apply a –1 (or more) Penalty to the roll. On roll where you can’t pay for the Penalties you Fall. Note that if Penalties exist and you don’t roll, then you automatically don’t have the Pairs to spend.

  • Evolutions

See Also


Version 2.5.1
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