Brawl
From AF wiki
You fight well with your fists, feet, and any other part of your body. Normally you can make sundry attacks with both fists if you are unarmed.
- Brawl: Your slam attack gains +1dE and you gain a bonus on combat unarmed against an unarmed opponent.
- Default Evolutions
- Fluid Fighter: You ignore the penalty for one sundry unarmed attack.
- Refined Pugilist: You gain a bonus on unarmed attacks against unarmed targets and defenses against unarmed attacks.
- Power Blow: Your slam gains the smash keyword and +1dE.
- Carefree Fist: Any attack you successfully Parry is redirected to an adjacent foe (including the original attacker) with your margin.
- Chain Pummel: Your slam gains burst 3.
- Forceful Palm: You gain a bonus on any contest of strength, ignore the penalty to parry blades unarmed, and your slam increases +2dE.
- Magic Palm: You can use a surge to make your slam +3dE, burst, and short.
- Drunken Fist: Subtract stagger from the amount of grit you take from each blow. You can take a penalty on your slam to make it a surprise attack.
- Paralyzing Touch: Before you slam, spend a focus. If you hit then the target is paralyzed and out until 2 focus is spent (by the target or allies).
- Snake Hands: You can Counter unarmed as a defense. If you use your guard you ignore the penalty for a counter and gain a bonus.
- Striking Tiger: You have claws as an unarmed attack, and bleeding opponents suffer a penalty on defenses against your attacks.
- Watchful Crane: You may use a snap to gain an extra guard.
See Also
Version 2.5.1
©2014 Frameworks Games
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